[{"data":1,"prerenderedAt":28},["ShallowReactive",2],{"doc-en-change-official-map-beammp":3},{"path":4,"slug":5,"title":6,"description":7,"category":8,"subcategory":9,"icon":10,"date":11,"author":12,"order":13,"image":14,"tags":15,"keywords":19,"docGroup":25,"docGroupIcon":25,"link_fr":26,"bodyHtml":27},"\u002Fdocs\u002Fen\u002Fgaming\u002Fbeammp\u002Fchange-official-map-beammp","change-official-map-beammp","How to Change Your BeamMP Server's Official Map","Change your BeamMP server's official map at Winheberg among the 13 included maps, no download or upload needed.","jeux","beammp","tabler:file-text","2026-07-23","Winheberg",22,"\u002Fstatics\u002Fimages\u002Fdocs\u002Fen\u002Fgaming\u002Fbeammp\u002Fchange-official-map-beammp.webp",[9,16,17,18],"official map","startup","beamng drive",[20,21,22,23,24],"beammp official map","change beammp map","west coast usa beammp","beammp startup map","beammp server winheberg","","\u002Fdocs\u002Fbeammp\u002Fchanger-map-officielle-beammp","\u003Ch2>Context\u003C\u002Fh2>\n\u003Cp>You manage a \u003Cstrong>BeamMP server\u003C\u002Fstrong> at Winheberg and want to \u003Cstrong>change maps\u003C\u002Fstrong> to offer your players a new environment, without going through installing a modded map? Good news, BeamNG.drive includes \u003Cstrong>more than 12 official maps\u003C\u002Fstrong> already available, and you can switch between them in under a minute from your gaming panel.\u003C\u002Fp>\n\u003Cp>This guide explains how to \u003Cstrong>change your BeamMP server&#39;s official map\u003C\u002Fstrong>, with the full list of available maps and their configuration path.\u003C\u002Fp>\n\u003Ch2>Prerequisites\u003C\u002Fh2>\n\u003Cp>Before you start, make sure you have the following.\u003C\u002Fp>\n\u003Cul>\n\u003Cli>An active \u003Cstrong>BeamMP server\u003C\u002Fstrong> on your Winheberg gaming panel\u003C\u002Fli>\n\u003Cli>A few spare minutes, ideally during off-peak hours so as not to disturb your players\u003C\u002Fli>\n\u003C\u002Ful>\n\u003Cdiv class=\"markdown-alert markdown-alert-tip\">\u003Cspan class=\"alert-icon\">\u003Csvg xmlns=\"http:\u002F\u002Fwww.w3.org\u002F2000\u002Fsvg\" width=\"16\" height=\"16\" viewBox=\"0 0 24 24\" fill=\"none\" stroke=\"currentColor\" stroke-width=\"2\" stroke-linecap=\"round\" stroke-linejoin=\"round\">\u003Ccircle cx=\"12\" cy=\"12\" r=\"10\"\u002F>\u003Cpath d=\"M12 16v-4\"\u002F>\u003Cpath d=\"M12 8h.01\"\u002F>\u003C\u002Fsvg>\u003C\u002Fspan>\u003Cdiv class=\"markdown-alert-body\">\u003Cp>This procedure requires \u003Cstrong>no download\u003C\u002Fstrong> or file upload. All these maps are already included in your players&#39; copy of BeamNG.drive, the server just tells them which one to load.\u003C\u002Fp>\n\u003C\u002Fdiv>\u003C\u002Fdiv>\n\u003Ch2>List of available official maps\u003C\u002Fh2>\n\u003Cp>Here&#39;s the full list of base maps available in BeamNG.drive, with the \u003Cstrong>path to configure\u003C\u002Fstrong> in the panel.\u003C\u002Fp>\n\u003Ctable>\n\u003Cthead>\n\u003Ctr>\n\u003Cth>Map\u003C\u002Fth>\n\u003Cth>Description\u003C\u002Fth>\n\u003Cth>Path to use\u003C\u002Fth>\n\u003C\u002Ftr>\n\u003C\u002Fthead>\n\u003Ctbody>\u003Ctr>\n\u003Ctd>\u003Cstrong>Gridmap v2\u003C\u002Fstrong>\u003C\u002Ftd>\n\u003Ctd>Rectangular test map, ideal for testing vehicles\u003C\u002Ftd>\n\u003Ctd>\u003Ccode>\u002Flevels\u002Fgridmap_v2\u002Finfo.json\u003C\u002Fcode>\u003C\u002Ftd>\n\u003C\u002Ftr>\n\u003Ctr>\n\u003Ctd>\u003Cstrong>Automation Test Track\u003C\u002Fstrong>\u003C\u002Ftd>\n\u003Ctd>Test circuit for vehicles\u003C\u002Ftd>\n\u003Ctd>\u003Ccode>\u002Flevels\u002Fautomation_test_track\u002Finfo.json\u003C\u002Fcode>\u003C\u002Ftd>\n\u003C\u002Ftr>\n\u003Ctr>\n\u003Ctd>\u003Cstrong>East Coast USA\u003C\u002Fstrong>\u003C\u002Ftd>\n\u003Ctd>Small American coastal town, East Coast feel\u003C\u002Ftd>\n\u003Ctd>\u003Ccode>\u002Flevels\u002Feast_coast_usa\u002Finfo.json\u003C\u002Fcode>\u003C\u002Ftd>\n\u003C\u002Ftr>\n\u003Ctr>\n\u003Ctd>\u003Cstrong>Hirochi Raceway\u003C\u002Fstrong>\u003C\u002Ftd>\n\u003Ctd>Japanese racing circuit with several layouts\u003C\u002Ftd>\n\u003Ctd>\u003Ccode>\u002Flevels\u002Fhirochi_raceway\u002Finfo.json\u003C\u002Fcode>\u003C\u002Ftd>\n\u003C\u002Ftr>\n\u003Ctr>\n\u003Ctd>\u003Cstrong>Italy\u003C\u002Fstrong>\u003C\u002Ftd>\n\u003Ctd>Large Italian map with villages, mountains, and coastline\u003C\u002Ftd>\n\u003Ctd>\u003Ccode>\u002Flevels\u002Fitaly\u002Finfo.json\u003C\u002Fcode>\u003C\u002Ftd>\n\u003C\u002Ftr>\n\u003Ctr>\n\u003Ctd>\u003Cstrong>Jungle Rock Island\u003C\u002Fstrong>\u003C\u002Ftd>\n\u003Ctd>Tropical island with winding roads and jungle\u003C\u002Ftd>\n\u003Ctd>\u003Ccode>\u002Flevels\u002Fjungle_rock_island\u002Finfo.json\u003C\u002Fcode>\u003C\u002Ftd>\n\u003C\u002Ftr>\n\u003Ctr>\n\u003Ctd>\u003Cstrong>Industrial\u003C\u002Fstrong>\u003C\u002Ftd>\n\u003Ctd>Urban industrial zone with warehouses\u003C\u002Ftd>\n\u003Ctd>\u003Ccode>\u002Flevels\u002Findustrial\u002Finfo.json\u003C\u002Fcode>\u003C\u002Ftd>\n\u003C\u002Ftr>\n\u003Ctr>\n\u003Ctd>\u003Cstrong>Small Island\u003C\u002Fstrong>\u003C\u002Ftd>\n\u003Ctd>Small island ideal for fun and jumps\u003C\u002Ftd>\n\u003Ctd>\u003Ccode>\u002Flevels\u002Fsmall_island\u002Finfo.json\u003C\u002Fcode>\u003C\u002Ftd>\n\u003C\u002Ftr>\n\u003Ctr>\n\u003Ctd>\u003Cstrong>SmallGrid\u003C\u002Fstrong>\u003C\u002Ftd>\n\u003Ctd>Minimalist grid for testing without distractions\u003C\u002Ftd>\n\u003Ctd>\u003Ccode>\u002Flevels\u002Fsmallgrid\u002Finfo.json\u003C\u002Fcode>\u003C\u002Ftd>\n\u003C\u002Ftr>\n\u003Ctr>\n\u003Ctd>\u003Cstrong>Utah\u003C\u002Fstrong>\u003C\u002Ftd>\n\u003Ctd>Wide desert spaces and canyons\u003C\u002Ftd>\n\u003Ctd>\u003Ccode>\u002Flevels\u002Futah\u002Finfo.json\u003C\u002Fcode>\u003C\u002Ftd>\n\u003C\u002Ftr>\n\u003Ctr>\n\u003Ctd>\u003Cstrong>West Coast USA\u003C\u002Fstrong>\u003C\u002Ftd>\n\u003Ctd>Popular map with a city, highways, and countryside\u003C\u002Ftd>\n\u003Ctd>\u003Ccode>\u002Flevels\u002Fwest_coast_usa\u002Finfo.json\u003C\u002Fcode>\u003C\u002Ftd>\n\u003C\u002Ftr>\n\u003Ctr>\n\u003Ctd>\u003Cstrong>Driver Training\u003C\u002Fstrong>\u003C\u002Ftd>\n\u003Ctd>Training circuit with various exercises\u003C\u002Ftd>\n\u003Ctd>\u003Ccode>\u002Flevels\u002Fdriver_training\u002Finfo.json\u003C\u002Fcode>\u003C\u002Ftd>\n\u003C\u002Ftr>\n\u003Ctr>\n\u003Ctd>\u003Cstrong>Derby\u003C\u002Fstrong>\u003C\u002Ftd>\n\u003Ctd>Derby arena for collisions and destruction\u003C\u002Ftd>\n\u003Ctd>\u003Ccode>\u002Flevels\u002Fderby\u002Finfo.json\u003C\u002Fcode>\u003C\u002Ftd>\n\u003C\u002Ftr>\n\u003C\u002Ftbody>\u003C\u002Ftable>\n\u003Cdiv class=\"markdown-alert markdown-alert-tip\">\u003Cspan class=\"alert-icon\">\u003Csvg xmlns=\"http:\u002F\u002Fwww.w3.org\u002F2000\u002Fsvg\" width=\"16\" height=\"16\" viewBox=\"0 0 24 24\" fill=\"none\" stroke=\"currentColor\" stroke-width=\"2\" stroke-linecap=\"round\" stroke-linejoin=\"round\">\u003Ccircle cx=\"12\" cy=\"12\" r=\"10\"\u002F>\u003Cpath d=\"M12 16v-4\"\u002F>\u003Cpath d=\"M12 8h.01\"\u002F>\u003C\u002Fsvg>\u003C\u002Fspan>\u003Cdiv class=\"markdown-alert-body\">\u003Cp>For an \u003Cstrong>RP\u003C\u002Fstrong> or \u003Cstrong>freeroam server\u003C\u002Fstrong>, the most popular maps are \u003Cstrong>West Coast USA\u003C\u002Fstrong>, \u003Cstrong>East Coast USA\u003C\u002Fstrong>, and \u003Cstrong>Italy\u003C\u002Fstrong> thanks to their large size and variety of scenery. For \u003Cstrong>racing\u003C\u002Fstrong>, prefer \u003Cstrong>Hirochi Raceway\u003C\u002Fstrong> or \u003Cstrong>Automation Test Track\u003C\u002Fstrong>. For \u003Cstrong>fun with friends\u003C\u002Fstrong>, \u003Cstrong>Small Island\u003C\u002Fstrong> and \u003Cstrong>Jungle Rock Island\u003C\u002Fstrong> are excellent choices.\u003C\u002Fp>\n\u003C\u002Fdiv>\u003C\u002Fdiv>\n\u003Ch2>1. Access your server&#39;s configuration\u003C\u002Fh2>\n\u003Col>\n\u003Cli>Log in to your \u003Cstrong>Winheberg gaming panel\u003C\u002Fstrong>\u003C\u002Fli>\n\u003Cli>Select your \u003Cstrong>BeamMP server\u003C\u002Fstrong>\u003C\u002Fli>\n\u003Cli>In the side menu, click \u003Cstrong>Startup\u003C\u002Fstrong>\u003C\u002Fli>\n\u003C\u002Fol>\n\u003Ch2>2. Change the map path\u003C\u002Fh2>\n\u003Col>\n\u003Cli>On the \u003Cstrong>Startup\u003C\u002Fstrong> page, find the \u003Cstrong>Map\u003C\u002Fstrong> field\u003C\u002Fli>\n\u003Cli>Replace the current value with the \u003Cstrong>map path\u003C\u002Fstrong> you want (pick one from the table above)\u003C\u002Fli>\n\u003Cli>Save the changes\u003C\u002Fli>\n\u003C\u002Fol>\n\u003Cp>For example, to switch to \u003Cstrong>West Coast USA\u003C\u002Fstrong>, put this in the Map field.\u003C\u002Fp>\n\u003Cpre>\u003Ccode>\u002Flevels\u002Fwest_coast_usa\u002Finfo.json\n\u003C\u002Fcode>\u003C\u002Fpre>\n\u003Cp>Or to switch to \u003Cstrong>Italy\u003C\u002Fstrong>.\u003C\u002Fp>\n\u003Cpre>\u003Ccode>\u002Flevels\u002Fitaly\u002Finfo.json\n\u003C\u002Fcode>\u003C\u002Fpre>\n\u003Cdiv class=\"markdown-alert markdown-alert-important\">\u003Cspan class=\"alert-icon\">\u003Csvg xmlns=\"http:\u002F\u002Fwww.w3.org\u002F2000\u002Fsvg\" width=\"16\" height=\"16\" viewBox=\"0 0 24 24\" fill=\"none\" stroke=\"currentColor\" stroke-width=\"2\" stroke-linecap=\"round\" stroke-linejoin=\"round\">\u003Cpath d=\"M12 22c5.523 0 10-4.477 10-10S17.523 2 12 2 2 6.477 2 12s4.477 10 10 10z\"\u002F>\u003Cpath d=\"M12 8v4\"\u002F>\u003Cpath d=\"M12 16h.01\"\u002F>\u003C\u002Fsvg>\u003C\u002Fspan>\u003Cdiv class=\"markdown-alert-body\">\u003Cp>Follow the format shown in the table \u003Cstrong>exactly\u003C\u002Fstrong>. The path is case-sensitive, contains no spaces, and must always end with \u003Ccode>\u002Finfo.json\u003C\u002Fcode>. One typo and the server won&#39;t find the map.\u003C\u002Fp>\n\u003C\u002Fdiv>\u003C\u002Fdiv>\n\u003Ch2>3. Restart your server\u003C\u002Fh2>\n\u003Cp>For the new map to take effect, you need to restart your BeamMP server.\u003C\u002Fp>\n\u003Col>\n\u003Cli>Go back to your server&#39;s main page in the panel\u003C\u002Fli>\n\u003Cli>Click \u003Cstrong>Restart\u003C\u002Fstrong> (or Stop then Start if needed)\u003C\u002Fli>\n\u003Cli>Watch the \u003Cstrong>console\u003C\u002Fstrong> to make sure the server starts correctly\u003C\u002Fli>\n\u003C\u002Fol>\n\u003Cp>Your players will switch to the new map on their next connection. No extra download is needed on their side, since all these maps are already installed with BeamNG.drive.\u003C\u002Fp>\n\u003Ch2>If you run into trouble\u003C\u002Fh2>\n\u003Cp>Here are the most common errors when changing maps.\u003C\u002Fp>\n\u003Ch3>❌ The server is still loading the old map\u003C\u002Fh3>\n\u003Cp>If the server stays on the previous map after restarting.\u003C\u002Fp>\n\u003Cul>\n\u003Cli>Check that you did \u003Cstrong>save the changes\u003C\u002Fstrong> on the Startup page before restarting\u003C\u002Fli>\n\u003Cli>Check that the restart actually happened (a simple resource \u003Ccode>restart\u003C\u002Fcode> doesn&#39;t change the map)\u003C\u002Fli>\n\u003Cli>Reload the panel page to confirm the Map field shows the new value\u003C\u002Fli>\n\u003C\u002Ful>\n\u003Ch3>❌ The server starts but loads the default map\u003C\u002Fh3>\n\u003Cp>The path you entered in the \u003Cstrong>Map\u003C\u002Fstrong> field is incorrect. Check the following.\u003C\u002Fp>\n\u003Cul>\n\u003Cli>The path is \u003Cstrong>exactly identical\u003C\u002Fstrong> to the one in the table (no spaces, case-sensitive)\u003C\u002Fli>\n\u003Cli>You&#39;re using the \u003Ccode>\u002Flevels\u002FNAME\u002Finfo.json\u003C\u002Fcode> format\u003C\u002Fli>\n\u003Cli>The map name has no typo (\u003Ccode>west_coast_usa\u003C\u002Fcode>, not \u003Ccode>westcoastusa\u003C\u002Fcode>)\u003C\u002Fli>\n\u003C\u002Ful>\n\u003Ch3>❌ Loading error in the console\u003C\u002Fh3>\n\u003Cp>If you see an error like \u003Cem>&quot;Could not find level&quot;\u003C\u002Fem> or \u003Cem>&quot;Map not found&quot;\u003C\u002Fem> in the console, the server can&#39;t locate the map. Check the following.\u003C\u002Fp>\n\u003Cul>\n\u003Cli>The path starts with \u003Ccode>\u002Flevels\u002F\u003C\u002Fcode>\u003C\u002Fli>\n\u003Cli>You&#39;re using an \u003Cstrong>official\u003C\u002Fstrong> map name (not a made-up one)\u003C\u002Fli>\n\u003Cli>You haven&#39;t confused it with a modded map (which needs a different procedure)\u003C\u002Fli>\n\u003C\u002Ful>\n\u003Ch3>❌ My players get black screens or loading errors\u003C\u002Fh3>\n\u003Cp>If your players can&#39;t load the new map.\u003C\u002Fp>\n\u003Cul>\n\u003Cli>Ask them to \u003Cstrong>verify the game&#39;s file integrity\u003C\u002Fstrong> through Steam (right-click BeamNG.drive → Properties → Local Files → Verify integrity)\u003C\u002Fli>\n\u003Cli>Make sure they have the \u003Cstrong>latest version\u003C\u002Fstrong> of BeamNG.drive installed\u003C\u002Fli>\n\u003Cli>If the issue only affects one player, it&#39;s likely on their end rather than your server\u003C\u002Fli>\n\u003C\u002Ful>\n\u003Ch2>Best practices\u003C\u002Fh2>\n\u003Cp>A few recommendations for managing your map changes smoothly.\u003C\u002Fp>\n\u003Cul>\n\u003Cli>\u003Cstrong>Warn your players\u003C\u002Fstrong> before changing maps, especially on an RP server where vehicles parked on the old map may disappear\u003C\u002Fli>\n\u003Cli>\u003Cstrong>Back up your configuration\u003C\u002Fstrong> before a major change (Startup, mods, etc.)\u003C\u002Fli>\n\u003Cli>\u003Cstrong>Test the map in solo\u003C\u002Fstrong> in BeamNG.drive before deploying it, to get a feel for its atmosphere and specifics\u003C\u002Fli>\n\u003Cli>\u003Cstrong>Rotate maps regularly\u003C\u002Fstrong> to break the routine and offer your players something new\u003C\u002Fli>\n\u003Cli>\u003Cstrong>Document somewhere\u003C\u002Fstrong> which map is active so you can roll back easily\u003C\u002Fli>\n\u003C\u002Ful>\n\u003Ch2>Want to go further?\u003C\u002Fh2>\n\u003Cp>If the 13 official maps aren&#39;t enough for you, you can install \u003Cstrong>modded maps\u003C\u002Fstrong> made by the community to offer unique terrain on your server (realistic RP maps, exotic circuits, custom open worlds, etc.). Check our dedicated guide on installing a modded map for the full procedure.\u003C\u002Fp>\n\u003Ch2>Need help?\u003C\u002Fh2>\n\u003Cp>If your server doesn&#39;t switch to the new map despite these steps, or if you run into a console error, our team is here. Open a ticket in the \u003Cstrong>Technical\u003C\u002Fstrong> department from your client area, fill in the \u003Cstrong>Related product\u003C\u002Fstrong> field with the server in question, and attach the server&#39;s startup logs.\u003C\u002Fp>\n\u003Cp>Your BeamMP server is ready to offer a new playground, safe travels 🛣️\u003C\u002Fp>\n",1788993140530]