[{"data":1,"prerenderedAt":29},["ShallowReactive",2],{"doc-en-change-map-dayz-server":3},{"path":4,"slug":5,"title":6,"description":7,"category":8,"subcategory":9,"icon":10,"date":11,"author":12,"order":13,"image":14,"tags":15,"keywords":20,"docGroup":26,"docGroupIcon":26,"link_fr":27,"bodyHtml":28},"\u002Fdocs\u002Fen\u002Fgaming\u002Fdayz\u002Fchange-map-dayz-server","change-map-dayz-server","How to Change the Map of Your DayZ Server (Chernarus or Livonia)","Switch your Winheberg DayZ server from Chernarus to Livonia, or back, by editing the template line in serverDZ.cfg, while keeping each map's progress.","jeux","dayz","tabler:file-text","2026-11-01","Winheberg",134,"\u002Fstatics\u002Fimages\u002Fdocs\u002Fen\u002Fgaming\u002Fdayz\u002Fchange-map-dayz-server.webp",[9,16,17,18,19],"map","livonia","chernarus","gaming panel",[21,22,17,18,23,24,25],"change dayz map","dayz server","serverDZ.cfg","dayzOffline.enoch","mpmissions","","\u002Fdocs\u002Fdayz\u002Fchanger-carte-serveur-dayz","\u003Ch2>Context\u003C\u002Fh2>\n\u003Cp>Your Winheberg DayZ server starts on \u003Cstrong>Chernarus\u003C\u002Fstrong> by default, but it also ships with \u003Cstrong>Livonia\u003C\u002Fstrong>, ready to use. Switching from one to the other needs no reinstall and no outside tool, a single line in the \u003Ccode>serverDZ.cfg\u003C\u002Fcode> file decides which map loads at startup.\u003C\u002Fp>\n\u003Cp>This guide shows you how to change the map of your \u003Ca href=\"https:\u002F\u002Fwinheberg.com\u002Fen\u002Fgaming\u002Fdayz\">DayZ server\u003C\u002Fa> from the Winheberg panel, and what happens to player progress when you move from one map to the other.\u003C\u002Fp>\n\u003Ch2>Prerequisites\u003C\u002Fh2>\n\u003Cul>\n\u003Cli>An active DayZ server on the Winheberg panel, with its installation complete\u003C\u002Fli>\n\u003Cli>Access to the panel&#39;s \u003Cstrong>Files\u003C\u002Fstrong> manager, or an SFTP connection\u003C\u002Fli>\n\u003C\u002Ful>\n\u003Cdiv class=\"markdown-alert markdown-alert-note\">\u003Cspan class=\"alert-icon\">\u003Csvg xmlns=\"http:\u002F\u002Fwww.w3.org\u002F2000\u002Fsvg\" width=\"16\" height=\"16\" viewBox=\"0 0 24 24\" fill=\"none\" stroke=\"currentColor\" stroke-width=\"2\" stroke-linecap=\"round\" stroke-linejoin=\"round\">\u003Ccircle cx=\"12\" cy=\"12\" r=\"10\"\u002F>\u003Cline x1=\"12\" y1=\"16\" x2=\"12\" y2=\"12\"\u002F>\u003Cline x1=\"12\" y1=\"8\" x2=\"12.01\" y2=\"8\"\u002F>\u003C\u002Fsvg>\u003C\u002Fspan>\u003Cdiv class=\"markdown-alert-body\">\u003Cp>Only Chernarus and Livonia are provided ready to use on your server, so this guide covers these two maps.\u003C\u002Fp>\n\u003C\u002Fdiv>\u003C\u002Fdiv>\n\u003Ch2>1. Stop the server and back it up\u003C\u002Fh2>\n\u003Cp>Log in to the Winheberg panel and select your DayZ server. Stop it with the \u003Cstrong>Stop\u003C\u002Fstrong> button and wait until it has fully stopped before touching its configuration.\u003C\u002Fp>\n\u003Cp>Next, create a backup from the \u003Cstrong>Backups\u003C\u002Fstrong> tab, in the \u003Cstrong>MANAGEMENT\u003C\u002Fstrong> section of the side menu. If you make a typo, you can get back to the current state in a few clicks. The full procedure is covered in our guide \u003Ca href=\"https:\u002F\u002Fwinheberg.com\u002Fen\u002Fdocs\u002Fpanel-gaming\u002Fcreate-restore-backup-gaming-server\">How to Create and Restore a Backup of Your Gaming Server\u003C\u002Fa>.\u003C\u002Fp>\n\u003Ch2>2. Find the map folder\u003C\u002Fh2>\n\u003Cp>Open \u003Cstrong>Files\u003C\u002Fstrong> in the side menu, then the \u003Ccode>mpmissions\u003C\u002Fcode> folder. It holds one mission folder per available map.\u003C\u002Fp>\n\u003Cimg src=\"\u002Fstatics\u002Fimages\u002Fdocs\u002Fen\u002Fgaming\u002Fdayz\u002Fchange-map-dayz-server-1793572888111-f27edf80b02b15dc594aa702.webp\" alt=\"mpmissions folder with dayzOffline.chernarusplus and dayzOffline.enoch\" width=\"630\" \u002F>\n\n\u003Ctable>\n\u003Cthead>\n\u003Ctr>\n\u003Cth>Map\u003C\u002Fth>\n\u003Cth>Mission folder\u003C\u002Fth>\n\u003C\u002Ftr>\n\u003C\u002Fthead>\n\u003Ctbody>\u003Ctr>\n\u003Ctd>Chernarus\u003C\u002Ftd>\n\u003Ctd>\u003Ccode>dayzOffline.chernarusplus\u003C\u002Fcode>\u003C\u002Ftd>\n\u003C\u002Ftr>\n\u003Ctr>\n\u003Ctd>Livonia\u003C\u002Ftd>\n\u003Ctd>\u003Ccode>dayzOffline.enoch\u003C\u002Fcode>\u003C\u002Ftd>\n\u003C\u002Ftr>\n\u003C\u002Ftbody>\u003C\u002Ftable>\n\u003Cp>The name of this folder is exactly the value to enter in \u003Ccode>serverDZ.cfg\u003C\u002Fcode> in the next step.\u003C\u002Fp>\n\u003Cdiv class=\"markdown-alert markdown-alert-caution\">\u003Cspan class=\"alert-icon\">\u003Csvg xmlns=\"http:\u002F\u002Fwww.w3.org\u002F2000\u002Fsvg\" width=\"16\" height=\"16\" viewBox=\"0 0 24 24\" fill=\"none\" stroke=\"currentColor\" stroke-width=\"2\" stroke-linecap=\"round\" stroke-linejoin=\"round\">\u003Ccircle cx=\"12\" cy=\"12\" r=\"10\"\u002F>\u003Cline x1=\"12\" y1=\"8\" x2=\"12\" y2=\"12\"\u002F>\u003Cline x1=\"12\" y1=\"16\" x2=\"12.01\" y2=\"16\"\u002F>\u003C\u002Fsvg>\u003C\u002Fspan>\u003Cdiv class=\"markdown-alert-body\">\u003Cp>Do not rename or delete these folders. Each one also holds the progress saved on its map.\u003C\u002Fp>\n\u003C\u002Fdiv>\u003C\u002Fdiv>\n\u003Ch2>3. Edit the template line in serverDZ.cfg\u003C\u002Fh2>\n\u003Cp>Go back to the server root and open the \u003Ccode>serverDZ.cfg\u003C\u002Fcode> file. Scroll down to the \u003Ccode>class Missions\u003C\u002Fcode> section, which contains the \u003Ccode>template\u003C\u002Fcode> line. By default, it points to Chernarus.\u003C\u002Fp>\n\u003Cpre>\u003Ccode class=\"language-cpp\">class Missions\n{\n    class DayZ\n    {\n        template=&quot;dayzOffline.chernarusplus&quot;;\n    };\n};\n\u003C\u002Fcode>\u003C\u002Fpre>\n\u003Cp>Replace the value between quotes with the folder of the map you want, keeping the quotes and the trailing semicolon.\u003C\u002Fp>\n\u003Ctable>\n\u003Cthead>\n\u003Ctr>\n\u003Cth>Target map\u003C\u002Fth>\n\u003Cth>Line to write\u003C\u002Fth>\n\u003C\u002Ftr>\n\u003C\u002Fthead>\n\u003Ctbody>\u003Ctr>\n\u003Ctd>Chernarus\u003C\u002Ftd>\n\u003Ctd>\u003Ccode>template=&quot;dayzOffline.chernarusplus&quot;;\u003C\u002Fcode>\u003C\u002Ftd>\n\u003C\u002Ftr>\n\u003Ctr>\n\u003Ctd>Livonia\u003C\u002Ftd>\n\u003Ctd>\u003Ccode>template=&quot;dayzOffline.enoch&quot;;\u003C\u002Fcode>\u003C\u002Ftd>\n\u003C\u002Ftr>\n\u003C\u002Ftbody>\u003C\u002Ftable>\n\u003Cimg src=\"\u002Fstatics\u002Fimages\u002Fdocs\u002Fen\u002Fgaming\u002Fdayz\u002Fchange-map-dayz-server-1793572959496-cc5952825e4345260b1b71df.webp\" alt=\"template line set to dayzOffline.enoch in the class Missions section of serverDZ.cfg\" width=\"630\" \u002F>\n\n\u003Cp>Click \u003Cstrong>Save Content\u003C\u002Fstrong> to save the file.\u003C\u002Fp>\n\u003Cdiv class=\"markdown-alert markdown-alert-note\">\u003Cspan class=\"alert-icon\">\u003Csvg xmlns=\"http:\u002F\u002Fwww.w3.org\u002F2000\u002Fsvg\" width=\"16\" height=\"16\" viewBox=\"0 0 24 24\" fill=\"none\" stroke=\"currentColor\" stroke-width=\"2\" stroke-linecap=\"round\" stroke-linejoin=\"round\">\u003Ccircle cx=\"12\" cy=\"12\" r=\"10\"\u002F>\u003Cline x1=\"12\" y1=\"16\" x2=\"12\" y2=\"12\"\u002F>\u003Cline x1=\"12\" y1=\"8\" x2=\"12.01\" y2=\"8\"\u002F>\u003C\u002Fsvg>\u003C\u002Fspan>\u003Cdiv class=\"markdown-alert-body\">\u003Cp>The \u003Cstrong>Startup\u003C\u002Fstrong> tab has no map setting. At every start, the panel rewrites the values it manages from that tab, such as the server name, but the \u003Ccode>template\u003C\u002Fcode> line is not one of them. Your change is therefore kept when the server restarts.\u003C\u002Fp>\n\u003C\u002Fdiv>\u003C\u002Fdiv>\n\u003Cdiv class=\"markdown-alert markdown-alert-tip\">\u003Cspan class=\"alert-icon\">\u003Csvg xmlns=\"http:\u002F\u002Fwww.w3.org\u002F2000\u002Fsvg\" width=\"16\" height=\"16\" viewBox=\"0 0 24 24\" fill=\"none\" stroke=\"currentColor\" stroke-width=\"2\" stroke-linecap=\"round\" stroke-linejoin=\"round\">\u003Ccircle cx=\"12\" cy=\"12\" r=\"10\"\u002F>\u003Cpath d=\"M12 16v-4\"\u002F>\u003Cpath d=\"M12 8h.01\"\u002F>\u003C\u002Fsvg>\u003C\u002Fspan>\u003Cdiv class=\"markdown-alert-body\">\u003Cp>You can also edit the file from your computer with an SFTP client. Our guide \u003Ca href=\"https:\u002F\u002Fwinheberg.com\u002Fen\u002Fdocs\u002Fpanel-gaming\u002Fsftp-gaming-server\">How to Connect to Your Gaming Server via SFTP\u003C\u002Fa> explains how to connect.\u003C\u002Fp>\n\u003C\u002Fdiv>\u003C\u002Fdiv>\n\u003Ch2>4. Start the server on the new map\u003C\u002Fh2>\n\u003Cp>Click \u003Cstrong>Start\u003C\u002Fstrong>. A DayZ server takes a few minutes to boot, the status goes from \u003Cstrong>Starting\u003C\u002Fstrong> to \u003Cstrong>Online\u003C\u002Fstrong>, and the server then runs on the map you chose.\u003C\u002Fp>\n\u003Cp>On its first start on Livonia, the server creates the \u003Ccode>mpmissions\u002FdayzOffline.enoch\u002Fstorage_1\u003C\u002Fcode> folder, where it saves the progress for that map.\u003C\u002Fp>\n\u003Ch2>5. Understand each map&#39;s progress\u003C\u002Fh2>\n\u003Cp>Each map keeps its own progress, in the \u003Ccode>storage_1\u003C\u002Fcode> folder of its mission folder. It holds, among other things, the player file \u003Ccode>players.db\u003C\u002Fcode> and the world data in \u003Ccode>data\u003C\u002Fcode>.\u003C\u002Fp>\n\u003Ctable>\n\u003Cthead>\n\u003Ctr>\n\u003Cth>Map\u003C\u002Fth>\n\u003Cth>Progress folder\u003C\u002Fth>\n\u003C\u002Ftr>\n\u003C\u002Fthead>\n\u003Ctbody>\u003Ctr>\n\u003Ctd>Chernarus\u003C\u002Ftd>\n\u003Ctd>\u003Ccode>mpmissions\u002FdayzOffline.chernarusplus\u002Fstorage_1\u003C\u002Fcode>\u003C\u002Ftd>\n\u003C\u002Ftr>\n\u003Ctr>\n\u003Ctd>Livonia\u003C\u002Ftd>\n\u003Ctd>\u003Ccode>mpmissions\u002FdayzOffline.enoch\u002Fstorage_1\u003C\u002Fcode>\u003C\u002Ftd>\n\u003C\u002Ftr>\n\u003C\u002Ftbody>\u003C\u002Ftable>\n\u003Cp>The first time you switch to Livonia, progress on that map therefore starts from scratch, while Chernarus progress stays untouched in its own folder. By setting \u003Ccode>template=&quot;dayzOffline.chernarusplus&quot;;\u003C\u002Fcode> again, you get back the progress left on Chernarus.\u003C\u002Fp>\n\u003Cdiv class=\"markdown-alert markdown-alert-tip\">\u003Cspan class=\"alert-icon\">\u003Csvg xmlns=\"http:\u002F\u002Fwww.w3.org\u002F2000\u002Fsvg\" width=\"16\" height=\"16\" viewBox=\"0 0 24 24\" fill=\"none\" stroke=\"currentColor\" stroke-width=\"2\" stroke-linecap=\"round\" stroke-linejoin=\"round\">\u003Ccircle cx=\"12\" cy=\"12\" r=\"10\"\u002F>\u003Cpath d=\"M12 16v-4\"\u002F>\u003Cpath d=\"M12 8h.01\"\u002F>\u003C\u002Fsvg>\u003C\u002Fspan>\u003Cdiv class=\"markdown-alert-body\">\u003Cp>Let your players know before switching maps, their characters do not carry over from one map to the other.\u003C\u002Fp>\n\u003C\u002Fdiv>\u003C\u002Fdiv>\n\u003Ch2>If you run into trouble\u003C\u002Fh2>\n\u003Ch3>❌ The server still starts on Chernarus\u003C\u002Fh3>\n\u003Cul>\n\u003Cli>Check that the \u003Ccode>serverDZ.cfg\u003C\u002Fcode> file was saved with \u003Cstrong>Save Content\u003C\u002Fstrong>\u003C\u002Fli>\n\u003Cli>Check that you edited the \u003Ccode>template\u003C\u002Fcode> line in the \u003Ccode>class Missions\u003C\u002Fcode> section\u003C\u002Fli>\n\u003Cli>Check that the value matches the folder name in \u003Ccode>mpmissions\u003C\u002Fcode> exactly, with the quotes and the trailing semicolon\u003C\u002Fli>\n\u003C\u002Ful>\n\u003Ch3>❌ Players can no longer find their characters\u003C\u002Fh3>\n\u003Cul>\n\u003Cli>This is normal after a map change, each map has its own progress\u003C\u002Fli>\n\u003Cli>Set the previous map back in the \u003Ccode>template\u003C\u002Fcode> line to get back the progress saved on it\u003C\u002Fli>\n\u003C\u002Ful>\n\u003Ch2>Need help?\u003C\u002Fh2>\n\u003Cp>If your server no longer starts after the map change, or if you are unsure before editing \u003Ccode>serverDZ.cfg\u003C\u002Fcode>, our team is here. Open a ticket in the \u003Cstrong>Technical\u003C\u002Fstrong> department from your client area, fill in the \u003Cstrong>Related Product\u003C\u002Fstrong> field with your DayZ server, and specify the target map along with the \u003Ccode>template\u003C\u002Fcode> line you used.\u003C\u002Fp>\n\u003Cp>Your DayZ server now runs on the map of your choice 🎮\u003C\u002Fp>\n",1794353872034]