[{"data":1,"prerenderedAt":31},["ShallowReactive",2],{"doc-en-configure-dayz-server":3},{"path":4,"slug":5,"title":6,"description":7,"category":8,"subcategory":9,"icon":10,"date":11,"author":12,"order":13,"image":14,"tags":15,"keywords":21,"docGroup":28,"docGroupIcon":28,"link_fr":29,"bodyHtml":30},"\u002Fdocs\u002Fen\u002Fgaming\u002Fdayz\u002Fconfigure-dayz-server","configure-dayz-server","How to Configure Your DayZ Server","Configure your Winheberg DayZ server from the panel, name, password, players, third-person view, day\u002Fnight cycle, description and whitelist.","jeux","dayz","tabler:file-text","2026-11-01","Winheberg",137,"\u002Fstatics\u002Fimages\u002Fdocs\u002Fen\u002Fgaming\u002Fdayz\u002Fconfigure-dayz-server.webp",[9,16,17,18,19,20],"configuration","startup","serverDZ.cfg","whitelist","gaming panel",[22,23,18,24,25,26,27],"dayz server","configure dayz server","dayz whitelist","dayz server password","dayz third person view","dayz day night cycle","","\u002Fdocs\u002Fdayz\u002Fconfigurer-serveur-dayz","\u003Ch2>Context\u003C\u002Fh2>\n\u003Cp>With a DayZ server at Winheberg, most of the configuration is done from the gaming panel, with no command line. The name shown in the server list, the password, the player count, third-person view, the speed of days and nights, the description and the whitelist all have their place.\u003C\u002Fp>\n\u003Cp>These settings live in two places. The ones shown in the \u003Cstrong>Startup\u003C\u002Fstrong> tab are written back into the \u003Ccode>serverDZ.cfg\u003C\u002Fcode> file by the panel every time the server starts, so they must be changed in \u003Cstrong>Startup\u003C\u002Fstrong> and nowhere else. The others, such as the description, the whitelist or third-person view limited to vehicles, are edited directly in \u003Ccode>serverDZ.cfg\u003C\u002Fcode> from the \u003Cstrong>Files\u003C\u002Fstrong> tab.\u003C\u002Fp>\n\u003Cp>This guide shows you where to find each setting and how to apply it.\u003C\u002Fp>\n\u003Ch2>Prerequisites\u003C\u002Fh2>\n\u003Cul>\n\u003Cli>An active DayZ server at Winheberg, available with our \u003Ca href=\"https:\u002F\u002Fwinheberg.com\u002Fen\u002Fgaming\u002Fdayz\">DayZ server offer\u003C\u002Fa>\u003C\u002Fli>\n\u003Cli>Access to the Winheberg gaming panel (\u003Ccode>https:\u002F\u002Fpanel.winheberg.com\u002F\u003C\u002Fcode>)\u003C\u002Fli>\n\u003Cli>The initial installation completed, the first game download takes several minutes (\u003Cstrong>Running Installer\u003C\u002Fstrong> screen)\u003C\u002Fli>\n\u003C\u002Ful>\n\u003Cdiv class=\"markdown-alert markdown-alert-tip\">\u003Cspan class=\"alert-icon\">\u003Csvg xmlns=\"http:\u002F\u002Fwww.w3.org\u002F2000\u002Fsvg\" width=\"16\" height=\"16\" viewBox=\"0 0 24 24\" fill=\"none\" stroke=\"currentColor\" stroke-width=\"2\" stroke-linecap=\"round\" stroke-linejoin=\"round\">\u003Ccircle cx=\"12\" cy=\"12\" r=\"10\"\u002F>\u003Cpath d=\"M12 16v-4\"\u002F>\u003Cpath d=\"M12 8h.01\"\u002F>\u003C\u002Fsvg>\u003C\u002Fspan>\u003Cdiv class=\"markdown-alert-body\">\u003Cp>Before editing \u003Ccode>serverDZ.cfg\u003C\u002Fcode>, create a backup from the \u003Cstrong>Backups\u003C\u002Fstrong> tab. Our guide \u003Ca href=\"https:\u002F\u002Fwinheberg.com\u002Fen\u002Fdocs\u002Fpanel-gaming\u002Fcreate-restore-backup-gaming-server\">\u003Cstrong>&quot;How to Create and Restore a Backup of Your Gaming Server&quot;\u003C\u002Fstrong>\u003C\u002Fa> walks you through it.\u003C\u002Fp>\n\u003C\u002Fdiv>\u003C\u002Fdiv>\n\u003Ch2>Where each setting is changed\u003C\u002Fh2>\n\u003Ctable>\n\u003Cthead>\n\u003Ctr>\n\u003Cth>Setting\u003C\u002Fth>\n\u003Cth>Location\u003C\u002Fth>\n\u003Cth>Field or line\u003C\u002Fth>\n\u003C\u002Ftr>\n\u003C\u002Fthead>\n\u003Ctbody>\u003Ctr>\n\u003Ctd>Server name\u003C\u002Ftd>\n\u003Ctd>Startup\u003C\u002Ftd>\n\u003Ctd>\u003Cstrong>Server Name\u003C\u002Fstrong>\u003C\u002Ftd>\n\u003C\u002Ftr>\n\u003Ctr>\n\u003Ctd>Password to join\u003C\u002Ftd>\n\u003Ctd>Startup\u003C\u002Ftd>\n\u003Ctd>\u003Cstrong>Server Password\u003C\u002Fstrong>\u003C\u002Ftd>\n\u003C\u002Ftr>\n\u003Ctr>\n\u003Ctd>Admin password\u003C\u002Ftd>\n\u003Ctd>Startup\u003C\u002Ftd>\n\u003Ctd>\u003Cstrong>Admin Password\u003C\u002Fstrong>\u003C\u002Ftd>\n\u003C\u002Ftr>\n\u003Ctr>\n\u003Ctd>Maximum number of players\u003C\u002Ftd>\n\u003Ctd>Startup\u003C\u002Ftd>\n\u003Ctd>\u003Cstrong>Max Players\u003C\u002Fstrong>\u003C\u002Ftd>\n\u003C\u002Ftr>\n\u003Ctr>\n\u003Ctd>Third-person view and crosshair\u003C\u002Ftd>\n\u003Ctd>Startup\u003C\u002Ftd>\n\u003Ctd>\u003Cstrong>Disable Third Person\u003C\u002Fstrong>, \u003Cstrong>Disable Crosshair\u003C\u002Fstrong>\u003C\u002Ftd>\n\u003C\u002Ftr>\n\u003Ctr>\n\u003Ctd>Day and night speed\u003C\u002Ftd>\n\u003Ctd>Startup\u003C\u002Ftd>\n\u003Ctd>\u003Cstrong>Time Multiplier\u003C\u002Fstrong>, \u003Cstrong>Night Multiplier\u003C\u002Fstrong>\u003C\u002Ftd>\n\u003C\u002Ftr>\n\u003Ctr>\n\u003Ctd>Time kept between restarts\u003C\u002Ftd>\n\u003Ctd>Startup\u003C\u002Ftd>\n\u003Ctd>\u003Cstrong>Persistent Time\u003C\u002Fstrong>\u003C\u002Ftd>\n\u003C\u002Ftr>\n\u003Ctr>\n\u003Ctd>Description in the server list\u003C\u002Ftd>\n\u003Ctd>serverDZ.cfg\u003C\u002Ftd>\n\u003Ctd>\u003Ccode>description\u003C\u002Fcode>\u003C\u002Ftd>\n\u003C\u002Ftr>\n\u003Ctr>\n\u003Ctd>Whitelist\u003C\u002Ftd>\n\u003Ctd>serverDZ.cfg and whitelist.txt\u003C\u002Ftd>\n\u003Ctd>\u003Ccode>enableWhitelist\u003C\u002Fcode>\u003C\u002Ftd>\n\u003C\u002Ftr>\n\u003Ctr>\n\u003Ctd>Third-person view in vehicles only\u003C\u002Ftd>\n\u003Ctd>serverDZ.cfg\u003C\u002Ftd>\n\u003Ctd>\u003Ccode>thirdPersonView\u003C\u002Fcode>\u003C\u002Ftd>\n\u003C\u002Ftr>\n\u003Ctr>\n\u003Ctd>Starting time\u003C\u002Ftd>\n\u003Ctd>serverDZ.cfg\u003C\u002Ftd>\n\u003Ctd>\u003Ccode>serverTime\u003C\u002Fcode>\u003C\u002Ftd>\n\u003C\u002Ftr>\n\u003C\u002Ftbody>\u003C\u002Ftable>\n\u003Cdiv class=\"markdown-alert markdown-alert-important\">\u003Cspan class=\"alert-icon\">\u003Csvg xmlns=\"http:\u002F\u002Fwww.w3.org\u002F2000\u002Fsvg\" width=\"16\" height=\"16\" viewBox=\"0 0 24 24\" fill=\"none\" stroke=\"currentColor\" stroke-width=\"2\" stroke-linecap=\"round\" stroke-linejoin=\"round\">\u003Cpath d=\"M12 22c5.523 0 10-4.477 10-10S17.523 2 12 2 2 6.477 2 12s4.477 10 10 10z\"\u002F>\u003Cpath d=\"M12 8v4\"\u002F>\u003Cpath d=\"M12 16h.01\"\u002F>\u003C\u002Fsvg>\u003C\u002Fspan>\u003Cdiv class=\"markdown-alert-body\">\u003Cp>Do not change \u003Ccode>hostname\u003C\u002Fcode>, \u003Ccode>password\u003C\u002Fcode>, \u003Ccode>passwordAdmin\u003C\u002Fcode> or \u003Ccode>maxPlayers\u003C\u002Fcode> in \u003Ccode>serverDZ.cfg\u003C\u002Fcode>. The panel rewrites these lines at every start with the values from the \u003Cstrong>Startup\u003C\u002Fstrong> tab, so your change would be lost.\u003C\u002Fp>\n\u003C\u002Fdiv>\u003C\u002Fdiv>\n\u003Ch2>1. Change the name, passwords and player count\u003C\u002Fh2>\n\u003Cp>Log in to the Winheberg panel, select your DayZ server, then click \u003Cstrong>Startup\u003C\u002Fstrong> in the CONFIGURATION section of the side menu. The relevant fields are in the \u003Cstrong>Variables\u003C\u002Fstrong> block.\u003C\u002Fp>\n\u003Cimg src=\"\u002Fstatics\u002Fimages\u002Fdocs\u002Fen\u002Fgaming\u002Fdayz\u002Fconfigure-dayz-server-1793572972410-63f8f6b6f779bae629a9b878.webp\" alt=\"Startup tab of the Winheberg panel for DayZ, Server Name, Max Players, Server Password and Admin Password fields\" width=\"602\" \u002F>\n\n\u003Ctable>\n\u003Cthead>\n\u003Ctr>\n\u003Cth>Field\u003C\u002Fth>\n\u003Cth>Default value\u003C\u002Fth>\n\u003Cth>Purpose\u003C\u002Fth>\n\u003C\u002Ftr>\n\u003C\u002Fthead>\n\u003Ctbody>\u003Ctr>\n\u003Ctd>\u003Cstrong>Server Name\u003C\u002Fstrong>\u003C\u002Ftd>\n\u003Ctd>\u003Ccode>DayZ Server\u003C\u002Fcode>\u003C\u002Ftd>\n\u003Ctd>Name shown in the server list\u003C\u002Ftd>\n\u003C\u002Ftr>\n\u003Ctr>\n\u003Ctd>\u003Cstrong>Max Players\u003C\u002Fstrong>\u003C\u002Ftd>\n\u003Ctd>\u003Ccode>64\u003C\u002Fcode>\u003C\u002Ftd>\n\u003Ctd>Maximum number of players allowed on the server\u003C\u002Ftd>\n\u003C\u002Ftr>\n\u003Ctr>\n\u003Ctd>\u003Cstrong>Server Password\u003C\u002Fstrong>\u003C\u002Ftd>\n\u003Ctd>empty\u003C\u002Ftd>\n\u003Ctd>Password required to join, leave it empty for a server with no password\u003C\u002Ftd>\n\u003C\u002Ftr>\n\u003Ctr>\n\u003Ctd>\u003Cstrong>Admin Password\u003C\u002Fstrong>\u003C\u002Ftd>\n\u003Ctd>empty\u003C\u002Ftd>\n\u003Ctd>Password used to log in as an admin on the server\u003C\u002Ftd>\n\u003C\u002Ftr>\n\u003C\u002Ftbody>\u003C\u002Ftable>\n\u003Cp>The new values take effect the next time the server starts (see step 5).\u003C\u002Fp>\n\u003Ch2>2. Set third-person view and the crosshair\u003C\u002Fh2>\n\u003Cp>Still in \u003Cstrong>Startup\u003C\u002Fstrong>, scroll down to the \u003Cstrong>Disable Third Person\u003C\u002Fstrong> and \u003Cstrong>Disable Crosshair\u003C\u002Fstrong> toggles. Both are set to \u003Ccode>False\u003C\u002Fcode> by default.\u003C\u002Fp>\n\u003Cimg src=\"\u002Fstatics\u002Fimages\u002Fdocs\u002Fen\u002Fgaming\u002Fdayz\u002Fconfigure-dayz-server-1793573050090-763842933d478492cc5f3b59.webp\" alt=\"Disable Third Person, Disable Crosshair, Time Multiplier and Night Multiplier variables in the Startup tab\" width=\"602\" \u002F>\n\n\u003Ctable>\n\u003Cthead>\n\u003Ctr>\n\u003Cth>Field\u003C\u002Fth>\n\u003Cth>Default value\u003C\u002Fth>\n\u003Cth>Effect when \u003Ccode>True\u003C\u002Fcode>\u003C\u002Fth>\n\u003C\u002Ftr>\n\u003C\u002Fthead>\n\u003Ctbody>\u003Ctr>\n\u003Ctd>\u003Cstrong>Disable Third Person\u003C\u002Fstrong>\u003C\u002Ftd>\n\u003Ctd>\u003Ccode>False\u003C\u002Fcode>\u003C\u002Ftd>\n\u003Ctd>Disables third-person view, players stay in first-person view\u003C\u002Ftd>\n\u003C\u002Ftr>\n\u003Ctr>\n\u003Ctd>\u003Cstrong>Disable Crosshair\u003C\u002Fstrong>\u003C\u002Ftd>\n\u003Ctd>\u003Ccode>False\u003C\u002Fcode>\u003C\u002Ftd>\n\u003Ctd>Hides the crosshair on screen\u003C\u002Ftd>\n\u003C\u002Ftr>\n\u003C\u002Ftbody>\u003C\u002Ftable>\n\u003Cp>To allow third-person view only inside vehicles, leave \u003Cstrong>Disable Third Person\u003C\u002Fstrong> on \u003Ccode>False\u003C\u002Fcode> and follow step 4.3.\u003C\u002Fp>\n\u003Ch2>3. Set the time and the day\u002Fnight cycle\u003C\u002Fh2>\n\u003Cp>The speed of in-game time is also set in \u003Cstrong>Startup\u003C\u002Fstrong>, with the \u003Cstrong>Time Multiplier\u003C\u002Fstrong> and \u003Cstrong>Night Multiplier\u003C\u002Fstrong> fields shown in the previous screenshot.\u003C\u002Fp>\n\u003Ctable>\n\u003Cthead>\n\u003Ctr>\n\u003Cth>Field\u003C\u002Fth>\n\u003Cth>Default value\u003C\u002Fth>\n\u003Cth>Purpose\u003C\u002Fth>\n\u003C\u002Ftr>\n\u003C\u002Fthead>\n\u003Ctbody>\u003Ctr>\n\u003Ctd>\u003Cstrong>Time Multiplier\u003C\u002Fstrong>\u003C\u002Ftd>\n\u003Ctd>\u003Ccode>12\u003C\u002Fcode>\u003C\u002Ftd>\n\u003Ctd>Speeds up in-game time, from 0 to 24. At 12, a 24-hour day lasts 2 real hours\u003C\u002Ftd>\n\u003C\u002Ftr>\n\u003Ctr>\n\u003Ctd>\u003Cstrong>Night Multiplier\u003C\u002Fstrong>\u003C\u002Ftd>\n\u003Ctd>\u003Ccode>1\u003C\u002Fcode>\u003C\u002Ftd>\n\u003Ctd>Speeds up the night on top of that, from 0.1 to 64. This value is multiplied by \u003Cstrong>Time Multiplier\u003C\u002Fstrong>\u003C\u002Ftd>\n\u003C\u002Ftr>\n\u003Ctr>\n\u003Ctd>\u003Cstrong>Persistent Time\u003C\u002Fstrong>\u003C\u002Ftd>\n\u003Ctd>\u003Ccode>False\u003C\u002Fcode>\u003C\u002Ftd>\n\u003Ctd>When \u003Ccode>True\u003C\u002Fcode>, the server time is saved and reused at the next start\u003C\u002Ftd>\n\u003C\u002Ftr>\n\u003Ctr>\n\u003Ctd>\u003Cstrong>Darker Nights\u003C\u002Fstrong>\u003C\u002Ftd>\n\u003Ctd>\u003Ccode>False\u003C\u002Fcode>\u003C\u002Ftd>\n\u003Ctd>When \u003Ccode>True\u003C\u002Fcode>, nights are darker and hard to get through without a light\u003C\u002Ftd>\n\u003C\u002Ftr>\n\u003Ctr>\n\u003Ctd>\u003Cstrong>Disable Personal Light\u003C\u002Fstrong>\u003C\u002Ftd>\n\u003Ctd>\u003Ccode>True\u003C\u002Fcode>\u003C\u002Ftd>\n\u003Ctd>Disables the personal light placed above players at night\u003C\u002Ftd>\n\u003C\u002Ftr>\n\u003C\u002Ftbody>\u003C\u002Ftable>\n\u003Cp>A few examples to picture how the two multipliers work.\u003C\u002Fp>\n\u003Ctable>\n\u003Cthead>\n\u003Ctr>\n\u003Cth>Time Multiplier\u003C\u002Fth>\n\u003Cth>Night Multiplier\u003C\u002Fth>\n\u003Cth>Days pass\u003C\u002Fth>\n\u003Cth>Nights pass\u003C\u002Fth>\n\u003C\u002Ftr>\n\u003C\u002Fthead>\n\u003Ctbody>\u003Ctr>\n\u003Ctd>\u003Ccode>1\u003C\u002Fcode>\u003C\u002Ftd>\n\u003Ctd>\u003Ccode>1\u003C\u002Fcode>\u003C\u002Ftd>\n\u003Ctd>At real-time speed\u003C\u002Ftd>\n\u003Ctd>At real-time speed\u003C\u002Ftd>\n\u003C\u002Ftr>\n\u003Ctr>\n\u003Ctd>\u003Ccode>12\u003C\u002Fcode>\u003C\u002Ftd>\n\u003Ctd>\u003Ccode>1\u003C\u002Fcode>\u003C\u002Ftd>\n\u003Ctd>12 times faster than real time\u003C\u002Ftd>\n\u003Ctd>12 times faster\u003C\u002Ftd>\n\u003C\u002Ftr>\n\u003Ctr>\n\u003Ctd>\u003Ccode>12\u003C\u002Fcode>\u003C\u002Ftd>\n\u003Ctd>\u003Ccode>2\u003C\u002Fcode>\u003C\u002Ftd>\n\u003Ctd>12 times faster\u003C\u002Ftd>\n\u003Ctd>24 times faster\u003C\u002Ftd>\n\u003C\u002Ftr>\n\u003Ctr>\n\u003Ctd>\u003Ccode>2\u003C\u002Fcode>\u003C\u002Ftd>\n\u003Ctd>\u003Ccode>4\u003C\u002Fcode>\u003C\u002Ftd>\n\u003Ctd>2 times faster\u003C\u002Ftd>\n\u003Ctd>8 times faster\u003C\u002Ftd>\n\u003C\u002Ftr>\n\u003C\u002Ftbody>\u003C\u002Ftable>\n\u003Cp>To choose the time at which the server starts, go to step 4.4.\u003C\u002Fp>\n\u003Ch2>4. Edit the serverDZ.cfg file\u003C\u002Fh2>\n\u003Cp>Settings that are not in \u003Cstrong>Startup\u003C\u002Fstrong> are changed in \u003Ccode>serverDZ.cfg\u003C\u002Fcode>, at the root of the server. In the side menu, click \u003Cstrong>Files\u003C\u002Fstrong> (MANAGEMENT section), then open \u003Ccode>serverDZ.cfg\u003C\u002Fcode>.\u003C\u002Fp>\n\u003Cimg src=\"\u002Fstatics\u002Fimages\u002Fdocs\u002Fen\u002Fgaming\u002Fdayz\u002Fconfigure-dayz-server-1793573110214-920e8c090437c65d4551818e.webp\" alt=\"serverDZ.cfg file open in the Files tab, description line highlighted\" width=\"630\" \u002F>\n\n\u003Cp>Each line follows the \u003Ccode>parameter = value;\u003C\u002Fcode> syntax. The trailing semicolon is required, text values go between double quotes, and anything after \u003Ccode>\u002F\u002F\u003C\u002Fcode> is a comment. Once your change is made, click \u003Cstrong>Save Content\u003C\u002Fstrong>.\u003C\u002Fp>\n\u003Cdiv class=\"markdown-alert markdown-alert-tip\">\u003Cspan class=\"alert-icon\">\u003Csvg xmlns=\"http:\u002F\u002Fwww.w3.org\u002F2000\u002Fsvg\" width=\"16\" height=\"16\" viewBox=\"0 0 24 24\" fill=\"none\" stroke=\"currentColor\" stroke-width=\"2\" stroke-linecap=\"round\" stroke-linejoin=\"round\">\u003Ccircle cx=\"12\" cy=\"12\" r=\"10\"\u002F>\u003Cpath d=\"M12 16v-4\"\u002F>\u003Cpath d=\"M12 8h.01\"\u002F>\u003C\u002Fsvg>\u003C\u002Fspan>\u003Cdiv class=\"markdown-alert-body\">\u003Cp>Prefer working in your own editor? Our guide \u003Ca href=\"https:\u002F\u002Fwinheberg.com\u002Fen\u002Fdocs\u002Fpanel-gaming\u002Fsftp-gaming-server\">\u003Cstrong>&quot;How to Connect to Your Gaming Server via SFTP&quot;\u003C\u002Fstrong>\u003C\u002Fa> explains how to access your files over SFTP.\u003C\u002Fp>\n\u003C\u002Fdiv>\u003C\u002Fdiv>\n\u003Ch3>4.1 Add a description\u003C\u002Fh3>\n\u003Cp>The \u003Ccode>description\u003C\u002Fcode> line holds the text shown to players in the in-game server browser, up to 255 characters. Write your text between the quotes.\u003C\u002Fp>\n\u003Cpre>\u003Ccode class=\"language-cpp\">description = &quot;English-speaking PvE server, friendly community&quot;;\n\u003C\u002Fcode>\u003C\u002Fpre>\n\u003Ch3>4.2 Enable the whitelist\u003C\u002Fh3>\n\u003Cp>The whitelist restricts access to the players you have listed. First, set the \u003Ccode>enableWhitelist\u003C\u002Fcode> line to \u003Ccode>1\u003C\u002Fcode>.\u003C\u002Fp>\n\u003Cpre>\u003Ccode class=\"language-cpp\">enableWhitelist = 1;\n\u003C\u002Fcode>\u003C\u002Fpre>\n\u003Cp>Then open the \u003Ccode>whitelist.txt\u003C\u002Fcode> file, also located at the root of the server, and add the SteamID64 (17-digit Steam identifier) of each allowed player, one per line. Click \u003Cstrong>Save Content\u003C\u002Fstrong>.\u003C\u002Fp>\n\u003Cpre>\u003Ccode class=\"language-text\">76561198000000001\n76561198000000002\n\u003C\u002Fcode>\u003C\u002Fpre>\n\u003Cdiv class=\"markdown-alert markdown-alert-warning\">\u003Cspan class=\"alert-icon\">\u003Csvg xmlns=\"http:\u002F\u002Fwww.w3.org\u002F2000\u002Fsvg\" width=\"16\" height=\"16\" viewBox=\"0 0 24 24\" fill=\"none\" stroke=\"currentColor\" stroke-width=\"2\" stroke-linecap=\"round\" stroke-linejoin=\"round\">\u003Cpath d=\"M10.29 3.86L1.82 18a2 2 0 0 0 1.71 3h16.94a2 2 0 0 0 1.71-3L13.71 3.86a2 2 0 0 0-3.42 0z\"\u002F>\u003Cline x1=\"12\" y1=\"9\" x2=\"12\" y2=\"13\"\u002F>\u003Cline x1=\"12\" y1=\"17\" x2=\"12.01\" y2=\"17\"\u002F>\u003C\u002Fsvg>\u003C\u002Fspan>\u003Cdiv class=\"markdown-alert-body\">\u003Cp>Add your own SteamID64 too, otherwise the whitelist will keep you out of your own server.\u003C\u002Fp>\n\u003C\u002Fdiv>\u003C\u002Fdiv>\n\u003Cp>To turn the whitelist off, set the line back to \u003Ccode>enableWhitelist = 0;\u003C\u002Fcode>.\u003C\u002Fp>\n\u003Ch3>4.3 Allow third-person view in vehicles only\u003C\u002Fh3>\n\u003Cp>The \u003Ccode>thirdPersonView\u003C\u002Fcode> line accepts three values.\u003C\u002Fp>\n\u003Ctable>\n\u003Cthead>\n\u003Ctr>\n\u003Cth>Value\u003C\u002Fth>\n\u003Cth>Effect\u003C\u002Fth>\n\u003C\u002Ftr>\n\u003C\u002Fthead>\n\u003Ctbody>\u003Ctr>\n\u003Ctd>\u003Ccode>0\u003C\u002Fcode>\u003C\u002Ftd>\n\u003Ctd>Third-person view disabled\u003C\u002Ftd>\n\u003C\u002Ftr>\n\u003Ctr>\n\u003Ctd>\u003Ccode>1\u003C\u002Fcode>\u003C\u002Ftd>\n\u003Ctd>Third-person view enabled (value present by default)\u003C\u002Ftd>\n\u003C\u002Ftr>\n\u003Ctr>\n\u003Ctd>\u003Ccode>2\u003C\u002Fcode>\u003C\u002Ftd>\n\u003Ctd>Third-person view in vehicles only\u003C\u002Ftd>\n\u003C\u002Ftr>\n\u003C\u002Ftbody>\u003C\u002Ftable>\n\u003Cp>To limit third-person view to vehicles, replace the value with \u003Ccode>2\u003C\u002Fcode>.\u003C\u002Fp>\n\u003Cpre>\u003Ccode class=\"language-cpp\">thirdPersonView=2;\n\u003C\u002Fcode>\u003C\u002Fpre>\n\u003Ch3>4.4 Choose the starting time\u003C\u002Fh3>\n\u003Cp>The \u003Ccode>serverTime\u003C\u002Fcode> line sets the server time. With the default \u003Ccode>&quot;SystemTime&quot;\u003C\u002Fcode> value, the server uses the local time of the machine. You can also enter a date and time in the \u003Ccode>YYYY\u002FMM\u002FDD\u002FHH\u002FMM\u003C\u002Fcode> format (year, month, day, hour, minute), for example to start on June 21 at 8am.\u003C\u002Fp>\n\u003Cpre>\u003Ccode class=\"language-cpp\">serverTime=&quot;2026\u002F06\u002F21\u002F08\u002F00&quot;;\n\u003C\u002Fcode>\u003C\u002Fpre>\n\u003Cdiv class=\"markdown-alert markdown-alert-note\">\u003Cspan class=\"alert-icon\">\u003Csvg xmlns=\"http:\u002F\u002Fwww.w3.org\u002F2000\u002Fsvg\" width=\"16\" height=\"16\" viewBox=\"0 0 24 24\" fill=\"none\" stroke=\"currentColor\" stroke-width=\"2\" stroke-linecap=\"round\" stroke-linejoin=\"round\">\u003Ccircle cx=\"12\" cy=\"12\" r=\"10\"\u002F>\u003Cline x1=\"12\" y1=\"16\" x2=\"12\" y2=\"12\"\u002F>\u003Cline x1=\"12\" y1=\"8\" x2=\"12.01\" y2=\"8\"\u002F>\u003C\u002Fsvg>\u003C\u002Fspan>\u003Cdiv class=\"markdown-alert-body\">\u003Cp>If \u003Cstrong>Persistent Time\u003C\u002Fstrong> is set to \u003Ccode>True\u003C\u002Fcode> in \u003Cstrong>Startup\u003C\u002Fstrong>, the server reuses the saved time at the next start. Leave it on \u003Ccode>False\u003C\u002Fcode> if you want to start again from the \u003Ccode>serverTime\u003C\u002Fcode> value at every start.\u003C\u002Fp>\n\u003C\u002Fdiv>\u003C\u002Fdiv>\n\u003Ch2>5. Apply the changes\u003C\u002Fh2>\n\u003Cp>All these changes, in \u003Cstrong>Startup\u003C\u002Fstrong> as well as in \u003Ccode>serverDZ.cfg\u003C\u002Fcode>, take effect at the next start. Restart the server from the \u003Cstrong>Console\u003C\u002Fstrong>. A DayZ server takes a few minutes to start, its status goes from \u003Cstrong>Starting\u003C\u002Fstrong> to \u003Cstrong>Online\u003C\u002Fstrong> once it is ready.\u003C\u002Fp>\n\u003Cdiv class=\"markdown-alert markdown-alert-tip\">\u003Cspan class=\"alert-icon\">\u003Csvg xmlns=\"http:\u002F\u002Fwww.w3.org\u002F2000\u002Fsvg\" width=\"16\" height=\"16\" viewBox=\"0 0 24 24\" fill=\"none\" stroke=\"currentColor\" stroke-width=\"2\" stroke-linecap=\"round\" stroke-linejoin=\"round\">\u003Ccircle cx=\"12\" cy=\"12\" r=\"10\"\u002F>\u003Cpath d=\"M12 16v-4\"\u002F>\u003Cpath d=\"M12 8h.01\"\u002F>\u003C\u002Fsvg>\u003C\u002Fspan>\u003Cdiv class=\"markdown-alert-body\">\u003Cp>To have the server restart on its own at a set time, see our guide \u003Ca href=\"https:\u002F\u002Fwinheberg.com\u002Fen\u002Fdocs\u002Fpanel-gaming\u002Fschedule-automatic-restart\">\u003Cstrong>&quot;How to Schedule Automatic Restarts with Schedules&quot;\u003C\u002Fstrong>\u003C\u002Fa>.\u003C\u002Fp>\n\u003C\u002Fdiv>\u003C\u002Fdiv>\n\u003Ch2>If you run into trouble\u003C\u002Fh2>\n\u003Ch3>❌ A name or password changed in serverDZ.cfg goes back to the old value\u003C\u002Fh3>\n\u003Cul>\n\u003Cli>This is expected, the panel rewrites the values it manages in \u003Cstrong>Startup\u003C\u002Fstrong> at every start\u003C\u002Fli>\n\u003Cli>Make the change in \u003Cstrong>Startup\u003C\u002Fstrong>, then restart the server\u003C\u002Fli>\n\u003C\u002Ful>\n\u003Ch3>❌ Changes don&#39;t show up in game\u003C\u002Fh3>\n\u003Cul>\n\u003Cli>Check that the server was actually restarted after the change\u003C\u002Fli>\n\u003Cli>Wait for the status to switch to \u003Cstrong>Online\u003C\u002Fstrong>, startup takes a few minutes\u003C\u002Fli>\n\u003Cli>For \u003Ccode>serverDZ.cfg\u003C\u002Fcode>, check that you clicked \u003Cstrong>Save Content\u003C\u002Fstrong> before restarting\u003C\u002Fli>\n\u003C\u002Ful>\n\u003Ch3>❌ A serverDZ.cfg line seems to be ignored\u003C\u002Fh3>\n\u003Cul>\n\u003Cli>Check that the line ends with a semicolon\u003C\u002Fli>\n\u003Cli>Check that text values are between double quotes\u003C\u002Fli>\n\u003Cli>Look at the \u003Cstrong>Console\u003C\u002Fstrong> and at the \u003Ccode>.RPT\u003C\u002Fcode> logs in the \u003Ccode>profiles\u003C\u002Fcode> folder to spot an error at startup\u003C\u002Fli>\n\u003C\u002Ful>\n\u003Ch3>❌ A player can no longer join after the whitelist was enabled\u003C\u002Fh3>\n\u003Cul>\n\u003Cli>Check that their SteamID64 is in \u003Ccode>whitelist.txt\u003C\u002Fcode>, on its own line\u003C\u002Fli>\n\u003Cli>Check that the file was saved and that the server has restarted since\u003C\u002Fli>\n\u003C\u002Ful>\n\u003Ch2>Best practices\u003C\u002Fh2>\n\u003Cul>\n\u003Cli>\u003Cstrong>Change the RCON Password\u003C\u002Fstrong> in \u003Cstrong>Startup\u003C\u002Fstrong>, it holds the placeholder value \u003Ccode>remplaceme\u003C\u002Fcode> by default (20 characters maximum)\u003C\u002Fli>\n\u003Cli>\u003Cstrong>Use two different passwords\u003C\u002Fstrong> for \u003Cstrong>Server Password\u003C\u002Fstrong> and \u003Cstrong>Admin Password\u003C\u002Fstrong>, so a player who knows the join password does not get admin rights\u003C\u002Fli>\n\u003Cli>\u003Cstrong>Back up before editing\u003C\u002Fstrong> \u003Ccode>serverDZ.cfg\u003C\u002Fcode> or \u003Ccode>whitelist.txt\u003C\u002Fcode>, restoring is faster than hunting for an error\u003C\u002Fli>\n\u003C\u002Ful>\n\u003Ch2>Need help?\u003C\u002Fh2>\n\u003Cp>If a setting doesn&#39;t apply, if your server no longer starts after editing \u003Ccode>serverDZ.cfg\u003C\u002Fcode>, or if you&#39;re unsure about a value, our team is here to help. Open a ticket in the \u003Cstrong>Technical\u003C\u002Fstrong> department from your client area, fill in the \u003Cstrong>Related Product\u003C\u002Fstrong> field with your DayZ server, and specify the setting you changed along with the behavior you observed.\u003C\u002Fp>\n\u003Cp>Your DayZ server is now set up the way you want it, good luck surviving 🎮\u003C\u002Fp>\n",1794353872066]