[{"data":1,"prerenderedAt":30},["ShallowReactive",2],{"doc-en-change-reset-world-runescape-dragonwilds":3},{"path":4,"slug":5,"title":6,"description":7,"category":8,"subcategory":9,"icon":10,"date":11,"author":12,"order":13,"image":14,"tags":15,"keywords":20,"docGroup":27,"docGroupIcon":27,"link_fr":28,"bodyHtml":29},"\u002Fdocs\u002Fen\u002Fgaming\u002Frunescape-dragonwilds\u002Fchange-reset-world-runescape-dragonwilds","change-reset-world-runescape-dragonwilds","How to Change or Reset the World on a RuneScape: Dragonwilds Server","Switch or reset the world of your Winheberg RuneScape: Dragonwilds server, DEFAULT WORLD NAME variable, .sav files of the SaveGames folder and going back to the previous save.","jeux","runescape-dragonwilds","tabler:world","2026-11-01","Winheberg",127,"\u002Fstatics\u002Fimages\u002Fdocs\u002Fen\u002Fgaming\u002Frunescape-dragonwilds\u002Fchange-reset-world-runescape-dragonwilds.webp",[16,17,18,19],"RuneScape: Dragonwilds","World","Reset","Game panel",[21,22,23,24,25,26],"reset dragonwilds world","change dragonwilds world","dragonwilds server reset","default world name","dragonwilds savegames","runescape dragonwilds dedicated server","","\u002Fdocs\u002Frunescape-dragonwilds\u002Fchanger-reinitialiser-monde-runescape-dragonwilds","\u003Ch2>Context\u003C\u002Fh2>\n\u003Cp>On a RuneScape: Dragonwilds server hosted by Winheberg, the world loaded at startup is the one named in the \u003Cstrong>DEFAULT WORLD NAME\u003C\u002Fstrong> variable of the \u003Cstrong>Startup\u003C\u002Fstrong> tab. Each world is stored in a file of the same name, for example \u003Ccode>MyWorld.sav\u003C\u002Fcode>, in the \u003Ccode>RSDragonwilds\u002FSaved\u002FSaveGames\u003C\u002Fcode> folder.\u003C\u002Fp>\n\u003Cp>This makes three operations simple, switching worlds without losing the current one, starting over on a new world and going back to the previous save. This guide covers all three, as we checked them on a Winheberg server.\u003C\u002Fp>\n\u003Ch2>Requirements\u003C\u002Fh2>\n\u003Cul>\n\u003Cli>An active \u003Ca href=\"https:\u002F\u002Fwinheberg.com\u002Fen\u002Fgaming\u002Frunescape-dragonwilds\">RuneScape: Dragonwilds server\u003C\u002Fa> on the Winheberg game panel\u003C\u002Fli>\n\u003Cli>Access to the server&#39;s \u003Cstrong>Startup\u003C\u002Fstrong>, \u003Cstrong>Files\u003C\u002Fstrong> and \u003Cstrong>Backups\u003C\u002Fstrong> tabs on \u003Ca href=\"https:\u002F\u002Fpanel.winheberg.com\u002F\">panel.winheberg.com\u003C\u002Fa>\u003C\u002Fli>\n\u003C\u002Ful>\n\u003Cdiv class=\"markdown-alert markdown-alert-caution\">\u003Cspan class=\"alert-icon\">\u003Csvg xmlns=\"http:\u002F\u002Fwww.w3.org\u002F2000\u002Fsvg\" width=\"16\" height=\"16\" viewBox=\"0 0 24 24\" fill=\"none\" stroke=\"currentColor\" stroke-width=\"2\" stroke-linecap=\"round\" stroke-linejoin=\"round\">\u003Ccircle cx=\"12\" cy=\"12\" r=\"10\"\u002F>\u003Cline x1=\"12\" y1=\"8\" x2=\"12\" y2=\"12\"\u002F>\u003Cline x1=\"12\" y1=\"16\" x2=\"12.01\" y2=\"16\"\u002F>\u003C\u002Fsvg>\u003C\u002Fspan>\u003Cdiv class=\"markdown-alert-body\">\u003Cp>Before resetting a world, create a backup from the \u003Cstrong>Backups\u003C\u002Fstrong> tab, see our guide \u003Ca href=\"https:\u002F\u002Fwinheberg.com\u002Fen\u002Fdocs\u002Fpanel-gaming\u002Fcreate-restore-backup-gaming-server\">How to Create and Restore a Backup of Your Gaming Server\u003C\u002Fa>. A deleted world file cannot be recovered without it.\u003C\u002Fp>\n\u003C\u002Fdiv>\u003C\u002Fdiv>\n\u003Ch2>1. Switch worlds without losing the current one\u003C\u002Fh2>\n\u003Cp>Open the \u003Cstrong>Startup\u003C\u002Fstrong> tab, under \u003Cstrong>CONFIGURATION\u003C\u002Fstrong> in the side menu, and replace the value of \u003Cstrong>DEFAULT WORLD NAME\u003C\u002Fstrong> with a new name. Then click \u003Cstrong>Restart\u003C\u002Fstrong> at the top of the page.\u003C\u002Fp>\n\u003Cimg src=\"\u002Fstatics\u002Fimages\u002Fdocs\u002Fen\u002Fgaming\u002Frunescape-dragonwilds\u002Fchange-reset-world-runescape-dragonwilds-1793571374966-b9641f23d3c321c704215768.webp\" alt=\"DEFAULT WORLD NAME variable of the Startup tab on the Winheberg panel outlined in red\" width=\"520\" \u002F>\n\n\u003Cp>At startup, the server finds no save under that name and creates a new world. It says so in the console with a line like this one.\u003C\u002Fp>\n\u003Cpre>\u003Ccode class=\"language-text\">LogDomServerGameMode: No save found for configured world [NewWorld]; creating it\n\u003C\u002Fcode>\u003C\u002Fpre>\n\u003Cp>The previous world is left untouched, its file stays in \u003Ccode>RSDragonwilds\u002FSaved\u002FSaveGames\u003C\u002Fcode>.\u003C\u002Fp>\n\u003Cdiv class=\"markdown-alert markdown-alert-note\">\u003Cspan class=\"alert-icon\">\u003Csvg xmlns=\"http:\u002F\u002Fwww.w3.org\u002F2000\u002Fsvg\" width=\"16\" height=\"16\" viewBox=\"0 0 24 24\" fill=\"none\" stroke=\"currentColor\" stroke-width=\"2\" stroke-linecap=\"round\" stroke-linejoin=\"round\">\u003Ccircle cx=\"12\" cy=\"12\" r=\"10\"\u002F>\u003Cline x1=\"12\" y1=\"16\" x2=\"12\" y2=\"12\"\u002F>\u003Cline x1=\"12\" y1=\"8\" x2=\"12.01\" y2=\"8\"\u002F>\u003C\u002Fsvg>\u003C\u002Fspan>\u003Cdiv class=\"markdown-alert-body\">\u003Cp>Your players find the server by typing the world name in the \u003Cstrong>Public\u003C\u002Fstrong> tab of the worlds screen. Give them the new name, the old one will no longer return anything.\u003C\u002Fp>\n\u003C\u002Fdiv>\u003C\u002Fdiv>\n\u003Ch2>2. Go back to a previous world\u003C\u002Fh2>\n\u003Cp>The available worlds are the \u003Ccode>.sav\u003C\u002Fcode> files in the \u003Ccode>RSDragonwilds\u002FSaved\u002FSaveGames\u003C\u002Fcode> folder, visible in the \u003Cstrong>Files\u003C\u002Fstrong> tab. To load one again, set its exact name in \u003Cstrong>DEFAULT WORLD NAME\u003C\u002Fstrong>, without the \u003Ccode>.sav\u003C\u002Fcode> extension and with the same capital letters, then restart.\u003C\u002Fp>\n\u003Cimg src=\"\u002Fstatics\u002Fimages\u002Fdocs\u002Fen\u002Fgaming\u002Frunescape-dragonwilds\u002Fchange-reset-world-runescape-dragonwilds-1793572038740-b792d8794ac20ead1583c61c.webp\" alt=\"RSDragonwilds\u002FSaved\u002FSaveGames folder in the Files tab of the Winheberg panel with the world files outlined in red\" width=\"790\" \u002F>\n\n\u003Cp>The server confirms the load with this line.\u003C\u002Fp>\n\u003Cpre>\u003Ccode class=\"language-text\">LogDomServerGameMode: Loading configured world [MyWorld] from save slot [MyWorld]\n\u003C\u002Fcode>\u003C\u002Fpre>\n\u003Ch2>3. Reset the world and keep its name\u003C\u002Fh2>\n\u003Cp>To start from scratch under the same name, the world file has to be removed before startup.\u003C\u002Fp>\n\u003Cimg src=\"\u002Fstatics\u002Fimages\u002Fdocs\u002Fen\u002Fgaming\u002Frunescape-dragonwilds\u002Fchange-reset-world-runescape-dragonwilds-1793572833976-f635f8835dd73249a589f7ac.webp\" alt=\"Stop button of the Winheberg panel outlined in red\" width=\"790\" \u002F>\n\n\u003Col>\n\u003Cli>In the \u003Cstrong>Console\u003C\u002Fstrong> tab, click \u003Cstrong>Stop\u003C\u002Fstrong> and wait for the \u003Cstrong>Offline\u003C\u002Fstrong> state. If the server is running, its next automatic save would write the file again.\u003C\u002Fli>\n\u003Cli>In the \u003Cstrong>Files\u003C\u002Fstrong> tab, open \u003Ccode>RSDragonwilds\u002FSaved\u002FSaveGames\u003C\u002Fcode>.\u003C\u002Fli>\n\u003Cli>Rename the world file, for example \u003Ccode>MyWorld.sav\u003C\u002Fcode> to \u003Ccode>MyWorld-old.sav\u003C\u002Fcode>, or delete it if you no longer want it.\u003C\u002Fli>\n\u003Cli>Click \u003Cstrong>Start\u003C\u002Fstrong>. The server no longer finds a save under that name and creates a new world.\u003C\u002Fli>\n\u003C\u002Fol>\n\u003Cimg src=\"\u002Fstatics\u002Fimages\u002Fdocs\u002Fen\u002Fgaming\u002Frunescape-dragonwilds\u002Fchange-reset-world-runescape-dragonwilds-1793572834677-35e65117afff425d2dd7ce12.webp\" alt=\"Menu of a world file in the Files tab with Rename and Delete outlined in red\" width=\"790\" \u002F>\n\n\u003Cdiv class=\"markdown-alert markdown-alert-warning\">\u003Cspan class=\"alert-icon\">\u003Csvg xmlns=\"http:\u002F\u002Fwww.w3.org\u002F2000\u002Fsvg\" width=\"16\" height=\"16\" viewBox=\"0 0 24 24\" fill=\"none\" stroke=\"currentColor\" stroke-width=\"2\" stroke-linecap=\"round\" stroke-linejoin=\"round\">\u003Cpath d=\"M10.29 3.86L1.82 18a2 2 0 0 0 1.71 3h16.94a2 2 0 0 0 1.71-3L13.71 3.86a2 2 0 0 0-3.42 0z\"\u002F>\u003Cline x1=\"12\" y1=\"9\" x2=\"12\" y2=\"13\"\u002F>\u003Cline x1=\"12\" y1=\"17\" x2=\"12.01\" y2=\"17\"\u002F>\u003C\u002Fsvg>\u003C\u002Fspan>\u003Cdiv class=\"markdown-alert-body\">\u003Cp>The \u003Ccode>MyWorld.sav.backup\u003C\u002Fcode> file does not protect the old world. We checked it, when \u003Ccode>MyWorld.sav\u003C\u002Fcode> is missing, the server ignores this copy and creates a new world.\u003C\u002Fp>\n\u003C\u002Fdiv>\u003C\u002Fdiv>\n\u003Ch2>4. Go back to the previous save\u003C\u002Fh2>\n\u003Cp>The game keeps the previous save in a \u003Ccode>.sav.backup\u003C\u002Fcode> file, for example \u003Ccode>MyWorld.sav.backup\u003C\u002Fcode>. In our tests, the server saved the world every 5 minutes, so this copy was about 5 minutes behind the main file.\u003C\u002Fp>\n\u003Cp>It lets you undo an incident that happened just before the last save.\u003C\u002Fp>\n\u003Col>\n\u003Cli>Stop the server with \u003Cstrong>Stop\u003C\u002Fstrong>.\u003C\u002Fli>\n\u003Cli>Rename \u003Ccode>MyWorld.sav\u003C\u002Fcode> to \u003Ccode>MyWorld-incident.sav\u003C\u002Fcode> to keep it aside.\u003C\u002Fli>\n\u003Cli>Rename \u003Ccode>MyWorld.sav.backup\u003C\u002Fcode> to \u003Ccode>MyWorld.sav\u003C\u002Fcode>.\u003C\u002Fli>\n\u003Cli>Start the server with \u003Cstrong>Start\u003C\u002Fstrong>.\u003C\u002Fli>\n\u003C\u002Fol>\n\u003Cp>We checked that the server then loads the world as it was at the previous save. To go further back, you need a backup from the \u003Cstrong>Backups\u003C\u002Fstrong> tab.\u003C\u002Fp>\n\u003Ch2>Troubleshooting\u003C\u002Fh2>\n\u003Ch3>❌ The server starts on a blank world\u003C\u002Fh3>\n\u003Cul>\n\u003Cli>Compare \u003Cstrong>DEFAULT WORLD NAME\u003C\u002Fstrong> with the names of the \u003Ccode>.sav\u003C\u002Fcode> files in \u003Ccode>RSDragonwilds\u002FSaved\u002FSaveGames\u003C\u002Fcode>, a single typo creates a new world\u003C\u002Fli>\n\u003Cli>Check the capital letters, \u003Ccode>MyWorld\u003C\u002Fcode> and \u003Ccode>myworld\u003C\u002Fcode> do not point to the same file\u003C\u002Fli>\n\u003Cli>Set the exact name again, without the \u003Ccode>.sav\u003C\u002Fcode> extension, then restart, the old world was not erased\u003C\u002Fli>\n\u003C\u002Ful>\n\u003Ch3>❌ The reset world came back\u003C\u002Fh3>\n\u003Cul>\n\u003Cli>The server was probably running during the change, its automatic save wrote the file again\u003C\u002Fli>\n\u003Cli>Start over by stopping the server first with \u003Cstrong>Stop\u003C\u002Fstrong>\u003C\u002Fli>\n\u003C\u002Ful>\n\u003Ch3>❌ Players can no longer find the server\u003C\u002Fh3>\n\u003Cul>\n\u003Cli>After a world change, they must search for the new name in the \u003Cstrong>Public\u003C\u002Fstrong> tab\u003C\u002Fli>\n\u003Cli>See our guide \u003Cstrong>&quot;Why Your RuneScape: Dragonwilds Server Does Not Show in the List&quot;\u003C\u002Fstrong> for the other causes\u003C\u002Fli>\n\u003C\u002Ful>\n\u003Ch2>Best practices\u003C\u002Fh2>\n\u003Cul>\n\u003Cli>Create a backup from the \u003Cstrong>Backups\u003C\u002Fstrong> tab before every reset, it is the only way to go back more than 5 minutes\u003C\u002Fli>\n\u003Cli>Rename old worlds rather than deleting them, a file of a few dozen kilobytes weighs nothing on your disk space\u003C\u002Fli>\n\u003Cli>Write down the exact name of each world, it is what you will set in \u003Cstrong>DEFAULT WORLD NAME\u003C\u002Fstrong> and what your players will search for\u003C\u002Fli>\n\u003C\u002Ful>\n\u003Ch2>Need help\u003C\u002Fh2>\n\u003Cp>If a world will not load despite a correct name, open a ticket with our support team from your \u003Ca href=\"https:\u002F\u002Fbilling.winheberg.com\">client area\u003C\u002Fa>, \u003Cstrong>Technical\u003C\u002Fstrong> department, with the server in the \u003Cstrong>Related Product\u003C\u002Fstrong> field. Our team can look at the startup logs with you.\u003C\u002Fp>\n\u003Cp>A new world is waiting for you. 🎮\u003C\u002Fp>\n",1794353875115]